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Selected card, display card or team?

Your selected card is used for single-card floor progression and single-card challenges. Your profile display card is presentation. Saved teams are reusable compositions that you can assign to supported team-battle modes. Check the right selection for the activity you are about to enter.

Changing one team slot does not require rebuilding every saved team. A card can appear in multiple saved teams, so review assignments when a frequently used copy changes or becomes unavailable.

Create and assign a team

Give teams names that explain their purpose. Start with cards you understand, inspect their talents and choose a composition for the encounter rather than filling every slot with the highest rarity available.

  1. Create a named team with /team create name:First Team.
  2. Use /team set card_num:1 and its picker to fill a slot. Repeat for the cards you want, checking inventory numbers each time.
  3. Inspect /team view team:First Team and confirm the intended cards and positions.
  4. Assign the team with /team use mode:raid team:First Team, then verify /team assigned. Supported assignments include atk, raid, event and breach.

Choose the upgrade that solves the problem

Enhancement raises a card's level by consuming other cards. Soul enhancement spends matching soul shards instead. Evolution uses an eligible matching copy, while ascension develops eligible fully evolved, max-level cards. Inspect the bot's requirements and material preview for the particular card.

Before upgrading, decide which card is the target you keep and which copies are materials. Specify the feeder or sacrifice when the command allows it. Automatic material selection is convenient, but an old inventory number or broad filter can target a copy you intended to save.

Merge and reroll exchange eligible materials for another card outcome. Breakdown dismantles a developed card. These are different decisions from ordinary leveling: read the outcome and costs before choosing them.

Treat holorization as a commitment

Holorization is available only for eligible cards with the required familiarity and resources. It changes the card's trading eligibility. Removing it resets familiarity and applies a trade cooldown, so do not treat it as a reversible cosmetic toggle.

Keep collection, trading and battle goals separate when choosing a long-term card. If you expect to sell or lend a copy, inspect its status and the current command confirmation before changing it.