AniGame · Battle
Floors and battle progression
Navigate unlocked locations, diagnose difficult encounters and prepare for trials or friendly challenges.
Key takeaways
- Floor battles use your selected card, so inspect it before trying a new floor.
- Battle once, read the result, then change one thing at a time.
- Agree on custom rules and any gold bet before a friendly challenge.
Inspect, select, battle, review
Location and floor commands show where you can travel. Clear the required earlier encounters to unlock later progression. Repeating a losing setup spends resources without addressing the reason for the loss.
- Inspect
Check where you are and what is unlocked.
/floor - Select
Floor battles use your single selected card.
/select - Battle
Start with one battle.
/battle - Review
Check survival, element matchup and talent before repeating.
Commands to try
Turn a loss into a specific decision
Check the enemy description and battle result instead of choosing solely by rarity. Change one part of the setup at a time so you can tell whether a different card, upgrade or matchup actually helped, and note successful choices for later visits.
Choose the closest match to see what to do.
Review survivability and the matchup
Check the element matchup and whether the card's level and talent let it survive this opponent. Try a better matchup or a sturdier card before spending upgrades.
Review its offense
Inspect the card's level, talent and offensive role. A targeted upgrade or a card with a more suitable talent may solve this encounter.
Read the bot's message
Stamina, cooldowns and the card's current status can each block a battle. Resolve the stated reason rather than repeating the command.
Make it reliable first
Change one factor at a time and compare the results. Use repeated battle amounts only once the encounter is consistent.
Repeat battles and try later challenges
Repeated battle amounts can be useful once an encounter is reliable. Check stamina, available amounts and the bot's restrictions first. A batch is not a promise that a difficult setup will become consistent.
Summit Trials require the appropriate late-game progression. Use sg trialfloor to inspect the next guardian and modifier before sg trial. Stage events and redemptions have their own availability: inspect sg event before planning around a reward.
Commands to try
/cooldownsCheck command cooldowns and resource refill timers before planning a session.
/sg eventView the configured Summit Siege, its locations, current difficulty and available Trial. Check the bot for participation details.
/sg trialfloorInspect your next Summit Trial guardian, its Medium modifier and required stamina. Trials appear only for an enabled Summit at the latest location.
/sg trialFight the next Summit Trial guardian with your selected card after clearing the latest ordinary location. Each Trial floor grants rewards only on its first clear.
Agree on custom battles first
A single-card challenge and a team challenge require different preparation. For custom rules, inspect the shared ruleset code and have both players agree to it. Custom battle settings do not rewrite your ordinary progression rules.
Inspect the current default ruleset so an old saved choice does not surprise you.
Commands to try
/fight user:@PlayerChallenge a player to a single-card battle. Optional gold bets are at risk; agree on terms and any custom ruleset.
/ruleset view code_or_name:ABC123Inspect a ruleset by code or saved name before agreeing to a challenge.
/ruleset teamfight user:@Player ruleset_code:ABC123Challenge a player to a custom team battle. Prepare teams and agree on the rules first.
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