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Friday, October 16, 2026

3 updates

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๐Ÿ‘ AniGame Web Voting Changes

Hey everyone! We've heard your feedback about ad blockers, voting timers, and browser performance on the AniGame voting page.

We believe that rewards previously offered for free should remain accessible to everyone, regardless of whether they choose to view ads. We want to keep things fair while giving players the option to support AniGame and earn additional rewards.

We're making several changes to improve the overall voting experience:

1. Ad Blocking Is Now Optional

You'll no longer need to disable your ad blocker to vote. If ads are blocked, clicking Vote for AniGame will let you choose between two options:

  • ๐ŸŸข Vote Ad-Free | 15 Seconds

    Keep your ad blocker enabled and receive all your current vote rewards, including any existing bonuses, without viewing ads.

  • ๐Ÿ’Ž Vote with Ads | 10 Seconds + Bonus Rewards

    Allow ads to support AniGame and receive an additional 10 Diamonds and 1,500 Gold on top of your regular voting rewards. If you already have ads enabled, the vote button will take you directly to this option.

The countdown helps us verify votes and track ad-supported voting before issuing rewards. The shorter timer and extra rewards are an incentive for players who choose to support AniGame by viewing ads.

2. A Smoother Voting Experience

We're reducing unnecessary background activity on the voting page to help address browser slowdowns and performance issues.

The confirmation page will display your countdown and automatically confirm your vote and distribute your rewards when it's complete. Keep the page visible while the countdown runs.

๐Ÿ’œ How Voting Supports AniGame

As many of you have noticed, the AniGame website recently received a huge revamp, bringing new features and improvements. Ad revenue helps cover the cost of hosting our sites, images, and other resources, while supporting continued work on both the website and the bot.

AniGameUpdates

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๐Ÿ‘ Vote Directly on AniGame!

We've decided to move away from Top.gg and introduce our own native voting system directly on the AniGame website!

This change gives us greater control over our voting and rewards system while reducing our reliance on third-party services that have occasionally experienced outages and other issues. Additionally, this new system will help us better monitor and protect the integrity of AniGame, maintain a fair experience for all players, and support the bot's continued operation and development.

Moving forward, all players will need to vote through the AniGame website to receive their voting rewards.

To make this transition easier, we've added 48 hours of additional voting streak time and 100 Diamonds to everyone's account, giving all players some extra time to get familiar with the new voting system without worrying about losing their streaks.

We'll be closely monitoring the new system for any bugs or unexpected issues, so please let us know if you encounter any problems.

Thank you for your continued support, and happy voting! โค๏ธ

AniGameUpdates

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AniGame Update | October 16th, 2026 โœจ

๐ŸŽฐ NEW MINI-GAME: Lucky Summon! ๐Ÿ€

Feeling lucky? Spin the brand-new animated AniChibi reels, match your favorite chibis, and win exciting Gold prizes!

๐ŸŽ Daily Spins
  • ๐ŸŽŸ๏ธ 5 Free Spins every day!
  • ๐Ÿช™ 5 Gold Spins daily for 500 Gold each, featuring 2ร— Gold prizes!
  • ๐Ÿ’Ž 5 Diamond Spins daily for 10 Diamonds each, featuring 5ร— Gold prizes!

All daily spin allowances reset at 00:00 UTC, giving you fresh chances to win every day!

๐Ÿ† Match & Win!
  • ๐ŸŽฏ Pair: 500 Gold
  • ๐ŸŒŸ Trio: 2,500 Gold
  • ๐ŸŽฐ JACKPOT: 10,000 Gold!

These are the base Free Spin rewards. With Diamond Spins, you could walk away with a massive 50,000 Gold Jackpot! ๐Ÿ’ฐ

๐ŸŽฎ Ready to Try Your Luck?

Jump in and start spinning with /luckysummon, .slots, or .lucky7!

Spin the reels, match the AniChibis, and chase that Jackpot! ๐Ÿ€

AniGame

โœจ Holo Effect Refresh

Holo cards now feature an improved Holo effect that better adapts to the artwork's shading, preserving lighter areas and skin tones while keeping the holographic effect vibrant and visually appealing.

AniGame

๐Ÿ› ๏ธ Bug Fixes

๐Ÿ”ฐ Clans & Breach
  • Fixed an issue where Breach deterioration could occasionally overwrite attack damage.
โš”๏ธ Raids
  • Fixed an issue where vote-kicks would not work correctly in certain raid lobbies.
  • Fixed an issue where retrying an existing vote-kick could count a player's vote more than once.
  • Fixed an issue where surrendering or removing inactive players could incorrectly adjust Raid Passes after a raid had expired.
  • Fixed an issue where daily Special Raid eligibility could remain blocked after the UTC daily reset.
๐Ÿ’ Relationships
  • Fixed an issue where relationship activities could occasionally fail to award EXP or save progress correctly.

โš™๏ธ Improvements

โš”๏ธ Raids
  • Pending vote-kicks now automatically recheck when players leave or are removed due to inactivity.
  • Retrying an existing vote-kick now checks the current party without counting your vote twice.
๐Ÿ”” Custom Resource Reminders
  • You can now customize your Stamina and Raid Energy reminder amounts through .settings or /settings.
  • Choose any whole-number amount between half of your personal maximum (rounded up) and your full maximum.
  • Enter OFF to disable a reminder.
  • Reminder buttons now display your currently saved amounts.
  • Reminder timing now accurately accounts for resource regeneration ticks, including VIP stamina regeneration.

๐ŸŽด Animated Pack Artwork & Openings! โœจ

We've refreshed the purchase and opening animations across 37 pack families, bringing a more exciting and visually rewarding experience to every pack you open!

  • ๐ŸŽ Brand-new opening animations with a six-second reveal!
  • โœจ Rarity-based animations: Your pack's opening animation now changes based on the highest rarity card or skin you've pulled!

Yes, you read that right! ๐Ÿ‘€ Your pack opening animations will now reflect what you actually pull, making those rare finds feel even more special!

AniGame

Friday, October 9, 2026

1 update

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AniGameUpdates (edited)

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AniGame Update | Oct 9th, 2026 โœจ

๐Ÿš€ Performance Improvements Across the Board

This update focuses on making AniGame faster and more responsive, especially for players with large collections.

  • Improved inventory browsing, searching, card selection, mass enhancement, and automatic merging.
  • Faster card and skin image rendering with reduced memory usage and better image reuse.
  • Smoother skin inventories, raid lobby browsing, clan logs, and leaderboards.
  • Reduced background processing overhead to keep commands and interactions responsive.
  • Improved card-picker reliability during rapid searches, page changes, and selections.

Let us know if you see any bugs with these changes!

๐Ÿ› ๏ธ Fixes & Polish

  • Fixed Breach late-join energy catch-up discrepancies.
  • Global-market listings no longer show skins.
  • Updated Crimson Harvest Dark Magician and Crimson Harvest Yeon Yihwa artwork.
  • Improved raid attack and reward reliability. Attacks clearly report whether they counted, rejected attacks spend no energy, and interrupted reward delivery can recover automatically.
  • Fixed raid readiness, history, streaks, MVP displays, event eligibility, and reward previews.

Full Raid Changes

  • Attack buffering removed: Each player can have one raid battle in progress. Wait for its result before starting another.

Update: Battle edits were reduced from 2s to 1.65s to help offset the impact of this change

  • Battle results now show whether your attack counted and how much Raid Energy was spent.
  • Attacks that finish after the boss is defeated, the raid ends, or you leave the party no longer spend energy or grant attack rewards.
  • Improved reward handling to prevent missing or duplicate completion rewards, with automatic retries if distribution fails.
  • Fixed raid start, surrender, and cancellation issues that could incorrectly charge or refund Raid Passes.
  • Improved AFK vote-kick checks when party membership changes.
  • Fixed ready-status updates being lost when multiple players ready simultaneously.
  • Fixed raid buttons, including Join, Battle, and visibility controls.
  • Improved raid chat membership updates and thread cleanup.
  • Fixed mismatched entries in rd logs and corrected the displayed Souls reward total.
  • Raid Energy regeneration now stops at your maximum energy.

Saturday, October 3, 2026

1 update

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AniGameUpdates

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AniGame Update | Oct 3rd, 2026 โœจ

๐ŸŽ Packs & Gifts

  • Reworked Packs: Reworked Packs to provide more reliable purchases, gift claims, and purchase history. This is primarily a backend-focused change, so please report any bugs you encounter.
  • Pack History: Pack logs now preserve the packโ€™s original identity and actual payment amount instead of relying on its current shop listing. Missing historical payment information will display as N/A, while unresolved older packs will display as Unidentified Pack.
  • Pack Gifts: Added .pack gifts to view and claim pending gifts, including gifts where the original DM delivery failed.
  • Gift Contents: Gift contents and the recipientโ€™s pity are now determined when the gift is purchased rather than when it is claimed. Rewards are delivered when the gift is claimed.
  • Skin Gifts: Skin gifts will now avoid skins that are already owned or reserved by other pending gifts. If you obtain the selected skin before claiming the gift, it will instead be converted into Skin Fragments.
  • Claim Recovery: Improved gift claim recovery and added additional safeguards against duplicate reward delivery.

Weโ€™re documenting these changes for now. Itโ€™s mostly for internal and logging purposes e.g .pack logs. These commands likely wonโ€™t be accessible until the next event.

โœจ Talent Changes

  • Copycat โ€” Change / Slight Buff: Copycat now immediately becomes the copied passive on its first eligible turn. Reactive effects, including Undying Will, can now activate immediately after the conversion. Effects that trigger on your turn, such as Life Sap, will still begin on the following turn. This behavior has also been clarified in the talent text.
    • Bug Fix: Copycat can now correctly copy talents with decimal values.
  • Time Attack โ€” Buff / Revert: Restored the 50% bonus on Round 1 and updated the talent text accordingly. Damage multipliers now start at 1.5ร—, followed by 2ร—, 2.5ร—, and continue increasing each round. All affected descriptions have been updated.
  • Restricted Instinct โ€” Bug Fix: Mana Regen reduction now correctly uses the talentโ€™s rarity-scaled value instead of always applying a 10% reduction. For example, Ultra Rare now applies a 20% reduction per activation.

โš™๏ธ Battle Fixes

  • Temporary Discord or network errors during battle updates will no longer interrupt combat.
  • Completed battle results and stage progression are now preserved even when delivery of the result message fails.

These fixes mean (hopefully) your battles shouldnโ€™t be getting interrupted as often anymore due to discord lag/errors.

Thursday, October 1, 2026

2 updates

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๐Ÿ“… Monthly Calendar, October 2026

This monthโ€™s featured card is Shizuku Tsukishima from Whisper of the Heart. To celebrate one of Studio Ghibliโ€™s most heartfelt coming-of-age stories, we wanted to spotlight a character whose curiosity, creativity, and determination perfectly capture the feeling of discovering what you truly want to pursue.

With this monthโ€™s featured release, we wanted to capture Shizukuโ€™s imaginative spirit, quiet determination, and passion for storytelling while continuing to expand AniGameโ€™s roster with beloved characters from Studio Ghibliโ€™s most memorable films.

Card: Shizuku Tsukishima | Series: Whisper of the Heart | Element: Light | Talent: Soul Reservoir | Stats: 86 72 94 83
Skin ID: 902 | Skin Name: Skybound Reverie Shizuku Tsukishima | Rarity: Epic

๐ŸŽด New Skin Shop [15 Skins]

Autumn arrives with 15 Crimson Harvest skins, replacing the previous regular Skin Shop batch.

The collection includes skins for Kanao Tsuyuri, Puck, Ram, Maka Albarn, Dark Magician, Hwaryun, Joey Wheeler, Loid Forger, Meliodas, Mlynar, Obanai Iguro, and Yeon Yihwa, alongside three featured releases:

  • Crimson Moon Cynthia โ€” Mythical
  • Crimson Moon Ubel โ€” Mythical
  • Sovereign Of The Crimson Harvest Seto Kaiba โ€” Supreme

The new batch receives the usual 1 Diamond first single-roll offer. Direct purchases and five-skin packs remain available through .skinshop.

โš™๏ธ Other improvements and fixes

  • Corrected minor description text for Ash Ketchum and Code 001.
  • Thread trades no longer appear twice when using Discord's search function.
  • Added @ mention support for commands. You can now mention @AniGame instead of using a server prefix. For example, instead of .profile, you can use @AniGame profile. This is especially useful in servers where you don't know the current bot prefix.
  • Gold, Diamond, stamina, raid pass, and clan donation quests now say โ€œor moreโ€, clarifying that exceeding the target counts. Requirements and completion behavior are unchanged.

โš”๏ธ Battle Fixes

Fixed several battle bugs affecting talent interactions and status effects.

  • Brutality: Self-inflicted and same-team damage no longer charge its stored damage.
  • Silence: Takes effect immediately between talent activations. When Cursed applies Silence, subsequent talents stop, and blocked active talents do not spend mana.
  • Shields: Blocked hits no longer trigger reactive damage talents such as Reflector or Endurance.
  • Pain For Power: Now deducts its HP sacrifice directly, preventing shields and damage modifiers from interfering with the cost.
  • Double-edged Strike: Base backlash now uses damage actually dealt, capped at the targetโ€™s remaining HP. Healing triggered afterward by Foul Play does not reduce that backlash.
  • Time Attack: Starts at its base damage on round 1, then gains 50% of base damage per additional round.
  • Paralysis and status resistance: Fixed chance calculations (was 1% lower than it should've been)
  • Recoil: Applying it no longer clears the targetโ€™s existing statuses.

๐ŸŽ | Update Rewards

  1. 5,000 AniGold
  2. Use .updatepack to claim your one-time update pack and receive 5 random cards from the latest additions!
  3. Full stamina refill.

This command can only be used once per user, must be used in the official server, and requires a verified account. To verify, join the official server and use the -verify trigger in accessible channels.

AniGameUpdates

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AniGame Update | Oct 1st, 2026 โœจ
October brings 21 new cards, 26 new skins, a new location, and the next Summit Siege, alongside a new passive talent and cleaner completed trades!

๐Ÿƒ New Location #101 [10 Cards]

Eighty Six joins AniGame

Take the fight to San Magnolia Military Headquarters, our newest location featuring Eighty Six (86).

The new roster includes Shinei Nouzen, Vladilena Milize, Raiden Shuga, Theoto Rikka, Anju Emma, Kurena Kukumila, Fido, Henrietta Von Penrose, Frederica Rosenfort, and Kaie Taniya.

๐Ÿ”๏ธ Summit Siege #13: San Magnolia Military Headquarters

Summit Siege and Trials are back! This time, a new set of Black Torch characters are taking on the climb.

โš”๏ธ Start climbing, push as high as you can, and compete against other players for the top spots!

Missed how Trials work? Check out the full Trial information here:
https://discord.com/channels/682900984757878794/682901098201219072/1544319939601768560

Good luck on the climb! ๐Ÿ†

๐Ÿ”ฐNew Clan Shop Cards [10 Cards]

Black Torch takes over the clan rotation

The clan lineup changes from Grand Blue to Black Torch, bringing 10 cards and 10 matching clan skins.

Meet Jiro Azuma, Rago, Ichika Kishimojin, Reiji Kirihara, Ryosuke Shiba, Hana Usami, Toshimasa Azuma, Amagi, Fuyo, and Koga.

๐Ÿ›๏ธ Clan Skin Shop Update

All Clan Skin Shop skins for this series are now Exotic rarity.

  • Unique odds: 50% โ†’ 0%
  • Exotic odds: 40% โ†’ 100%
  • Epic odds: 10% โ†’ 0%

This means every pack will now contain an Exotic Skin.

  • Diamond price: 450 โ†’ 500 Diamonds, to match the pricing of other packs
  • Ruby price: Remains at 250,000 Rubies
  • Skin Fragments: Remains at 12 Fragments

โœจ New Talent

:COPYCAT: Copycat [PSV]: On your first turn, copy one random enemy passive at 75% effectiveness (this only affects underlined modifiers). This ability becomes that ability, and applies it on the following turn.

  • On its first turn, Copycat studies one random eligible passive from the enemy team.
  • On the following turn, it becomes that talent and begins applying it.
  • Effectiveness scales with rarity, reaching 150% at Ultra Rare.
  • Copycat cannot copy another Copycat or its transformed replacement.
  • If the enemy team has no eligible passive, there is nothing to copy.

Tuesday, September 22, 2026

1 update

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AniGameUpdates

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AniGame Update | September 21st, 2026 โœจ

๐Ÿ”Ž Talent & Market Searches

  • Talent filters now support stat and element variants, including ATK, DEF, SPD, and HP where applicable.
  • Find specific variants with commands such as .talents -t time attack def dark.
  • Market Dex now supports talent searches! Try .mk dex -talent sap or .mk dex -t time attack def dark.
  • Combine Market Dex talent filters with card names or series to narrow your results.
  • Improved talent filtering across supported commands, including handling hyphenated talent names and searches with no matching cards.

โš”๏ธ Battle Improvements

  • Added Replay buttons to Bounty Hunt battle results.
  • Added Replay buttons to Summit Trial results alongside the existing retry and progression buttons.
  • Improved the Bounty Hunt bounties UI to make it more compact and reduce unnecessary screen space.

๐Ÿ“‹ Daily Quests & Social Actions

  • Added a Refresh button to .quests to update your progress and available reward claims without reopening the dashboard.
  • Added .highfive @user and .handshake @user, also available through .relationship.
  • Both new actions count toward social daily quests and can be used with other players without being in a relationship.

๐Ÿ”ฐ Clan Shop

  • The Clan Shop now closes after two complete UR rotations automatically.

In the future, the final Sunday remains available in full, with automatic closure beginning Monday at 00:00 UTC.

  • Closed the current Clan Shop as its two-cycle rotation has concluded. The next Clan Shop will be released with the October 1st patch.

๐Ÿ› ๏ธ Fixes

  • .events now displays recorded event achievements, including past events no longer in the current catalog.
  • Fixed leaderboard categories becoming mixed up when some cached data was missing.
  • Fixed the default ruleset screen failing when no default ruleset was selected.
  • Invalid skin IDs and unmatched skin searches now show a clear error instead of an unrelated skin.
  • Invalid inventory card numbers and card-loading failures now display useful error messages.
  • Using .rd ready while outside a raid no longer consumes its four-minute cooldown.

Tuesday, September 15, 2026

3 updates

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AniGameUpdates (edited)

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๐ŸŽฏ Daily Quest Mode

  • Added a new /quests mode with aliases quest, dailyquest, and dq.
  • Each player gets a personalized board of 5 daily quests that refreshes at 00:00 UTC.

Quest Types

  • Daily quests can ask players to buy or list market cards, obtain cards, spend stamina, upgrade cards, merge/reroll, open packs, use raid passes, spend Gold or Diamonds, claim hourly, vote, win stage battles, perform raid attacks, donate to clan, complete relationship actions, or participate in Breach when eligible.
  • Some quests only appear when relevant, such as clan donation quests for clan members, relationship daily quests for players in a relationship, and Breach quests during active Breach events.

Rewards

  • Individual quests now have tiers:
    • C: 5 Diamonds + 1,000 Gold
    • B: 10 Diamonds + 2,000 Gold
    • A: 20 Diamonds + 4,000 Gold
  • Completing all 5 quests unlocks the daily chest:
    • 50 Diamonds
    • 10,000 Gold
    • Chance for 1 random Skin Fragment or Calendar Fragment

Daily Chest Pity

  • Chest fragment odds start at 20%.
  • Each missed fragment roll adds +20 percentage points, up to 100%.
  • Getting a fragment resets the chance back to 20%.
  • Skipped days keep your current pity chance.

AniGameUpdates

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๐ŸŒ AniGame Web 2.0 is here!

We've completely revamped and upgraded the AniGame website!

More details will be posted in #channel within the next few hours, but the new site is already live and ready to use.

Feel free to log in and try out some of the new and improved features, including leaderboards, voting with notifications, a cleaner card database, community chat, and much more!

Give everything a try and let us know if you run into any issues or have anything you'd like to see changed. :)

AniGameUpdates

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AniGame Update | September 15, 2026 โœจ

๐Ÿƒ | 15 New Cards Added

We have added 15 new cards to existing locations!

Darling in the Franxx: Code 001
Shokugeki no Soma: Eishi Tsukasa, Rindo Kobayashi, Terunori Kuga, Momo Akanegakubo
Tower of God: Hwaryun, Kang Horyang, Yeon Yihwa, Ja Wangnan
That Time I Got Reincarnated as a Slime: Carrera, Testarossa, Ultima
Evangelion: Unit 00, Unit 01, Unit 02

Click the Card Database button for detailed information on the new cards!

๐ŸŽฏ Bounty Hunt #2

The new bounty hunt brings 15 new cards!

To refresh your memeory on bounty hunt visit our last change-logs on it:https://discord.com/channels/682900984757878794/682901098201219072/1539362366721101958

Check .bountyhunt for info on when it starts!

โš”๏ธ Clan Breach Changes

  • Breach now runs every other weekend, from Friday at 16:00 UTC through Monday at 15:59 UTC. The next scheduled window is September 25โ€“28.
  • Maximum Rift Energy increased from 60 to 100.
  • Manual Breach Recharge has been removed. Passive regeneration remains 1 energy every 10 minutes.
  • /breach stats now gives a compact overview of energy, damage, attacks, rankings, and unopened packs.
  • /breach milestones shows personal and clan contributions, milestone rewards, and progress toward the next threshold.
  • Fixed overlapping Breach battles involving the same participant.

๐Ÿ› ๏ธ Server Setup Dashboard

Server owners and administrators can use /setup to configure AniGame in one place.

  • Choose allowed command channels and categories.
  • Set destinations for automatic drops.
  • Change the prefix, manage setup access, and toggle claim images.
  • Review channel permission changes before applying them, with a Restore Defaults option.
  • Updated the bot invite link and onboarding guidance.

๐Ÿƒ Inventory & Trading

  • Filter your inventory by market status using .inv -market listed or .inv -market unlisted. Price comparisons are also supported.
  • Market-listed cards can now be traded directly. Completing the trade will automatically remove the card from the market.
  • Card information now displays trade and loan restrictions separately. Market-listed cards are still unavailable for loans.
  • Restored the previous text formatting when trading.
  • Improved the thread summary system to display the final trade window in the initial message for easier searching and discoverability.

โœจ Improvements & Fixes

  • Added .status to check Discord connectivity, bot responsiveness, and average ping.
  • Added Custom amount checkout for Stripe donations.
  • Enhancement confirmations now reject cards that changed while the preview was open.
  • Fixed outdated trade dashboards refreshing after being replaced or closed.

๐ŸŽ | Update Rewards

  1. 5,000 AniGold
  2. Use .updatepack to claim your one-time update pack and receive 5 random cards from the latest additions!

This command can only be used once per user, must be used in the official server, and requires a verified account. To verify, join the official server and use the -verify trigger in accessible channels.

Sunday, September 6, 2026

1 update

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AniGameUpdates (edited)

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โœจ AniGame Update | September 6th, 2026

๐Ÿ›ก๏ธ Clan Breach Progress Dashboard

Your Breach progress now has a dedicated dashboard! Use /breach stats or select My Progress from the Breach hub.

  • Track personal damage, attacks, individual rank, clan contribution, and clan rankings.
  • See your next damage milestone, its rewards, and exactly how much damage remains.
  • Check Rift Energy, recharge availability, difficulty, and unopened packs.
  • Recharge, attack, MAX attack, start a Tag Battle, or visit the shop directly from the dashboard.
  • After the event ends, access reward claiming and pack opening from the same page.
โฑ๏ธ New Cooldown Dashboard

Use /cooldowns to check your major timers in one place!

  • View vote, hourly, Booster Daily, lotto, personal drop, and raid-spawn cooldowns.
  • See estimated refill times for Stamina, Raid Passes, and PvP Tickets.
  • View Raid Energy and active Breach timers when applicable.
  • Check whether supported reminders are enabled.

Prefix shortcuts: .cds and .timers.

๐Ÿค Trading & Market Improvements
  • Market-listed cards can now be traded without manually removing their listings first.
  • The existing two-hour listing cooldown still applies.
  • Completing a trade automatically removes the listing and applies the normal 20-hour transfer cooldown.
  • Cancelled or failed trades leave listings intact.
  • Cards remain available for purchase until the trade completes.
  • Market-listed cards now display a ๐Ÿ’ฐ marker in inventory.
  • Trade dashboards show written rarity names in both summary and detailed views.
โš”๏ธ Talent Updates
  • Undying Will: Limited to one activation per team per battle like before, this was changed with the update by accident and reverted back. Multiple cards with this talent no longer grant successive activations.
  • Regeneration: Updated descriptions across 23 cards to clarify the existing three-stack healing cap - this will apply to the next bot restart.
๐Ÿ› ๏ธ Bug Fixes
  • Fixed Breach clan totals and rankings disappearing for participants who have not dealt damage yet.
  • Aligned personal clan-member rankings with the clan boardโ€™s tie ordering.
  • Breach personal progress remains visible when rankings temporarily time out.
  • Improved hourly timer reliability so one failed update does not stop the remaining timers.

Wednesday, September 2, 2026

1 update

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AniGameUpdates (edited)

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โœจ AniGame Update | September 1st, 2026

โš™๏ธ Trade & Compare Upgrades

๐Ÿ“Š Compare Improvements
  • The Compare command has received a visual overhaul and has been upgraded to use our new message components.
  • The updated design is cleaner, faster, more compact, and makes comparisons much easier to read at a glance.
๐Ÿค Trade Improvements
  • We've heard your feedback regarding the recent changes to trades, particularly around them feeling different and becoming harder to keep track of.
  • While we believe these visual and structural changes are important for improving the trading system long-term, we also want to make the experience easier to follow.

To help with this, trades will now take place inside dedicated threads.

When you initiate a trade with another player and they confirm:

  • A private trade thread will automatically be created.
  • Only you, the other player, and AniGame will be able to access the thread.
  • Both players can chat and add or manage their trade items directly within the thread.
  • The thread will automatically close once the trade is confirmed or cancelled.
๐Ÿ†” Unique Trade IDs

Every trade will also receive its own unique Trade ID.

These IDs will:

  • Make it easier for players to keep track of specific trades.
  • Help our support team quickly locate trades when assisting with support tickets.
  • Allow us to introduce additional features in the future, including a Trade Logs command that will let players locate and revisit their previous trades.

These changes are another step toward making AniGame's trading system cleaner, easier to manage, and more scalable for future improvements.

Note: Thread permissions will need to be enabled for AniGame in your server.

For now, this permission is not required. If AniGame does not have access to create or use threads, the trade will continue directly in the channel instead.

However, we recommend enabling thread permissions going forward, as they will be required to take full advantage of the updated trading system and future trade-related features.

Tuesday, September 1, 2026

4 updates

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AniGameUpdates (edited)

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๐Ÿค Secure Player Trading

The trade interface has been reworked to make offers clearer and safer.

  • Trade dashboards now show Gold, Soul Shards, card totals, remaining time, and confirmation status
  • Summary, All Cards, and Flagged views make it easier to review offered cards
  • Updating an offer now resets both players' confirmations
  • Favorite and team-assigned card warnings are refreshed before confirming
  • Trades now perform additional ownership, balance, restriction, and card status checks before completion
  • Cards and resources are transferred together as a single transaction

Please let us know your feedback on the new trading interface.

โ“ New /help Browser

A new slash-only /help browser has been added to make finding and learning commands easier.

  • Browse commands by category
  • Search using the full command name
  • Search using unique short command names
  • Receive guidance when a short command name matches multiple commands
  • Autocomplete displays up to 25 matching categories or commands
  • Command details are generated directly from command documentation
  • Large command categories are automatically split into pages

๐ŸŽด Update Pack Presentation

.updatepack has received a visual update to match the new pack opening screens. Pack odds remain unchanged.

๐Ÿ“ฆ Pack & Reward Fixes

Bounty Hunt Pack Logs

.pack logs and .pack loginfo now correctly recognize the following packs:

  • Bounty Hunt Epic Pack: 3 Hunter Tokens
  • Bounty Hunt Legendary Pack: 5 Hunter Tokens

Pack names, costs, stored card rewards, rarity breakdowns, and previews will now display correctly.

๐Ÿ› ๏ธ Misc. & Bug Fixes

  • Level progression, reward, and Stamina notifications will now retry sending via DM multiple times. If delivery still fails, the notification will instead be sent in the userโ€™s most recent play channel.
  • When claiming rewards from a Breach that is no longer the currently eligible pack-opening event:
  • Epic and Legendary Breach packs will now appear under Expired Pack Rewards.
  • Expired packs will not be credited.
  • Recent calendar skins are excluded from .sfshop rotations, along with the current Skin Shop batch.
  • Battle fails should happen less often now as the bot will retry to re-battle for you, and it should @ the player when malfunctions take place.

Major background changes have also been made to card transfers to improve reliability and make the system more robust. If you encounter any issues or errors, please let us know.

๐ŸŽ | Update Rewards

  1. 5,000 AniGold
  2. Use .updatepack to claim your one-time update pack and receive 5 random cards from the latest additions!
  3. Full stamina refill.

This command can only be used once per user, must be used in the official server, and requires a verified account. To verify, join the official server and use the -verify trigger in accessible channels.

AniGameUpdates

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โœจ New talent

:SOULRESERVOIR: Soul Reservoir [PSV]: At the start of your first turn, increase all allied familiars' SPELLVAMP by _15__%. For each cumulative 25% of the team's max HP restored through SPELLVAMP, gain 1 :Shield: Shield. Only 1 Soul Reservoir effect can be active per team.

๐ŸŽ“ September Campus Life Skins

Sixteen September skins have been added, including one Calendar reward and a complete Campus Life Skin Shop lineup.

๐Ÿซ Campus Life Skin Shop

Unique: Campus Life Fern, Campus Life Ai Hayasaka, Campus Life Damian Desmond
Exotic: Campus Life Alice Asmodeus, Campus Life Iruma Suzuki, Campus Life Kaguya Shinomiya, Campus Life Karma Akabane, Campus Life Serena, Campus Life Shoyo Hinata
Epic: Campus Life Ameri Azazel, Campus Life Miyuki Shiba, Campus Life Tatsuya Shiba
Mythical: P.E. Teacher Katsuki Bakugo, P.E. Teacher Momo Yaoyorozu
Supreme: Principal Koro Sensei

Click on the Skin Database button here to view all the skins!

๐Ÿ‘ฅ Reusable Teams

Your saved teams are now independent loadouts instead of permanently moving cards between compositions.

  • Every saved team contains slots 1โ€“3
  • The same owned card can appear in multiple saved teams NOW!
  • Replacing a card changes only the selected slot
  • Selling, trading, loaning, or otherwise transferring a card removes it from affected slots while preserving the saved team and unrelated cards
Assigned Battle Teams

You can assign separate teams to:

  • Default Team
  • Raid
  • Event Floors
  • Clan Breach

Raid, Event, and Breach assignments fall back to your Default Team when no override is equipped.

๐Ÿ›ก๏ธ Team Commands
  • .team to view equipped battle teams
  • .teams or .team list to view saved teams
  • .team view <name> to view a team
  • .team use <mode> <team> to assign teams to battle modes
  • .team set, .team unset, and .team multiset to manage team slots
  • .team convert to convert valid legacy team assignments

NOTE: We will be automatically converting all old legacy teams into new teams, and this should be finalized for all players within the next 3 days. If you want to convert it now and use your old teams, use .team convert after the update.

Supported battle modes include Default, Raid, Event, and Clan Breach. Raid, Event, and Breach overrides can also be reset to the Default Team.

Team displays now include card details, stats, talents, and total Power Level.

๐Ÿ—‘๏ธ Team Deletion

Deleting a saved team now previews affected battle-mode assignments before confirmation. Owned cards are never deleted or modified.

๐Ÿ”— Team Sharing

Saved teams can now be shared using codes such as TS-XXXXXXXX.

  • Share codes expire after 7 days
  • Use .team view <code> to view a shared team
  • Shared snapshots remain unchanged even if the original team is edited
  • Up to 50 active share codes can be maintained per player

AniGameUpdates

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๐Ÿ”๏ธ Summit Siege #12: Domino City

Summit Siege #12 is now open!

To celebrate AniGameโ€™s 100th location, Summit Siege is receiving several new changes.

Travel to Domino City and battle 15 opponents from Yu-Gi-Oh!.

  • 45 ordinary floors: 3 versions of each opponent
  • 15 Summit Trial floors: featuring every version-three opponent
  • Starting enemy multiplier: 2.25ร—
  • Decay: 0.0125ร— per hour
  • Minimum multiplier: 1.00ร—
  • Ordinary floors reach 1.00ร— after 100 hours (4 days, 4 hours)
  • Trial decay begins after 24 hours and reaches 1.00ร— after 124 hours from launch (5 days, 4 hours)
โš ๏ธ Summit Trial

Clear all 45 ordinary floors to unlock Summit Trial through .sg trial.

Each Trial attempt:

  • Requires a selected familiar
  • Costs 5 Stamina, win or lose
  • Can only be cleared once per floor
๐ŸŒ€ Trial Modifiers

Each Trial floor has a fixed Medium modifier, shown before battle:

  • Mana Drought: Mana regeneration reduced by 40%
  • Mortal Wound: Healing reduced by 50%
  • Exposure: Take 20% more damage
  • Mirage Veil: Enemies begin with 25% Evasion
  • Attrition: Lose 20% maximum HP, gain 10% DEF
  • Reckoning: Gain 10% ATK and deal 15% more damage, but take 15% more damage

Modifiers use restart-stable shuffled cycles and avoid consecutive repeats.

๐ŸŽ Trial First-Clear Rewards

Each Trial floor awards:

  • 2,000 Gold
  • 2 Summit Crests for Location 100 only. Future events will return to 1 Crest
  • 1 copy of the defeated enemy: 90% Super Rare, 10% Ultra Rare
  • 100 Soul Shards matching the enemyโ€™s original element
  • 100 EXP
  • 100 Familiarity for the selected familiar
๐Ÿ† Summit Leaderboards

.sg leaderboard now includes:

  • Summit Climbers: ordinary progression and placement rewards
  • Trial Climbers: Trial progression and recognition only

Ordinary Summit placement determines event rewards:

  • 1st: 3 Ultra Rare event cards + 1,500 Diamonds
  • 2nd: 1 Ultra Rare event card + 1,000 Diamonds
  • 3rd: 5 Super Rare event cards + 500 Diamonds
  • 4thโ€“10th: 5 Super Rare event cards + 250 Diamonds
  • 11thโ€“25th: 3 Super Rare event cards + 150 Diamonds
  • 26thโ€“50th: 1 Super Rare event card + 150 Diamonds

Final results are produced once the top 50 Summit Climbers and top 50 Trial Climbers complete their respective routes.

AniGameUpdates

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AniGame Update | September 1, 2026 โœจ

๐Ÿƒ New Location 100 [15 New Cards]

A new location based on Yu-Gi-Oh! has been added!

Yu-Gi-Oh! follows Yugi Muto, a young duelist who becomes connected to the mysterious spirit Yami Yugi through the Millennium Puzzle. Alongside his friends, Yugi faces powerful duelists, ancient Egyptian mysteries, dangerous Shadow Games, and enemies seeking the power of the Millennium Items. The series is known for its iconic card battles, memorable monsters, rivalries, friendships, and supernatural storylines.

The new cards are Yami Yugi, Yugi Muto, Dark Magician, Tea Gardner, Dark Magician Girl, Joey Wheeler, Blue-Eyes White Dragon, Seto Kaiba, Mokuba Kaiba, Maximillion Pegasus, Mai Valentine, Yami Bakura, Time Wizard, Yami Marik, and Tristan Taylor.

The new packs in the shop have been updated to include Yu-Gi-Oh!

For detailed information on these cards, visit our website by clicking on the Card Database button attached to this embed.

๐Ÿ“… Monthly Calendar, September 2026

This monthโ€™s featured card is Jiji from Kikiโ€™s Delivery Service.

To celebrate one of Studio Ghibliโ€™s most charming and beloved companions, we wanted to spotlight a character whose wit, loyalty, and unmistakable personality have made him a fan favorite for generations.

As Kikiโ€™s loyal black cat and closest companion, Jiji accompanies her on her journey to independence as she begins a new life in the seaside town of Koriko. Cautious, sarcastic, and often the voice of reason, Jiji provides plenty of humor while remaining a constant source of companionship and support throughout Kikiโ€™s adventures. His expressive personality and close bond with Kiki make him an unforgettable part of one of Studio Ghibliโ€™s most iconic films.

With this monthโ€™s featured release, we wanted to capture Jijiโ€™s playful charm, lovable personality, and loyal spirit while continuing to expand AniGameโ€™s roster with beloved characters from legendary animated films.

Card: Jiji | Series: Kiki's Delivery Service | Element: Null | Talent: Overload (SPD) | Stats: 78 86 72 99
Skin ID: 886 | Skin Name: Academy Familiar Jiji | Rarity: Epic

Friday, August 21, 2026

1 update

Link to this day

AniGameUpdates (edited)

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โœจ AniGame Update | August 21, 2026

โš™๏ธ Misc. & Bug Fixes

  • Quarantined users can no longer participate in Bounty Hunt.
  • Tag Battles now also decrease energy on battle deletion.
  • Heal effectiveness has been fixed for ruleset create.

Thursday, August 20, 2026

2 updates

Link to this day

AniGameUpdates

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โœจ AniGame Update #2 | August 20, 2026

๐Ÿคผ Ruleset Builder Website is Live

You can now create custom AniGame rulesets from the website instead of typing every option into Discord.

Use the website to adjust battle stats, multipliers, rarity and level limits, element or card restrictions, familiarity, holo bonuses, and element scaling. When you are done, copy the generated import code.

To use it in Discord:

  1. Run /ruleset setdefault
  2. Paste the website code into the modal popup or the code_or_name parameter.
  3. Confirm the ruleset, then copy the saved ruleset code if you want to share it.

To reset or clear your default ruleset, use none.

The bot will save it as a normal ruleset code, and you can use it for future ruleset fights.

Dev note: This website is still WIP. We added it to bypass some Discord input limitations and give players a smoother way to generate ruleset codes. Let us know if you run into issues or find bugs. Weโ€™ll add more options over time, but rulesets will still have limits, and some options may be excluded to preserve competitive play. Weโ€™ll keep everyone updated as new options are added.

Click the Ruleset Site button below to access the page, or visit https://www.anigame.gg/ruleset

AniGameUpdates

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โœจ AniGame Update | August 20, 2026

โš”๏ธ Raid QoL Hot Fixes Are Live

A couple raid fixes have been pushed live to make lobby searching and raid stats more accurate.

๐ŸŒŸ Raid Lobby Talent Filters

.rd lobbies -t now matches against the actual talent name instead of words inside the talent description.

This means filters like regen should now correctly find Regeneration without accidentally showing talents that only mention Mana Regen in their description, such as Restricted Instinct or Celestial Influence.

Short talent-name searches still work, including filters like sap, hack, trick, undying, and yin yang.

๐Ÿ“Š Raid Party Damage Stats

Raid party damage metrics are now based on the current partyโ€™s actual recorded combat damage.

This fixes inflated Party Avg. Damage and ETA estimates after active leave or votekick HP penalties. Boss HP penalties still work normally, but they no longer make the current partyโ€™s damage stats look higher than they really are.

โš™๏ธ Ruleset Bug Fix

/ruleset create now uses whole-number percentages for heal_effectiveness.

  • 100 = normal healing
  • 50 = half healing
  • 125 = 25% more healing
  • Accepted range: 0 to 1000

This now matches the percentage style used by other battle ruleset modifiers, making custom rulesets easier to configure.