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Saturday, August 1, 2020

2 updates

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Zenith

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@role Minor Update IN 4 HOURS; Will restart bot so I'll be disabling spawns for 4 hours until the update.

Sora + Izumo (Nerf): Both cards nerfed in terms of mainly DEF stats.

Raid Changes:
Now when you leave raids in the middle of your raid, the raid boss takes 15% of its current HP as damage. This is to help the rest of the raid members finish off the raid boss with a lack of a member.

Rage mode ATK: 35% -> 25%

Rage mode DEF: 35% -> 5%

Hopefully this should make things easier and allow more team comps.

I MAINLY WANT TO NOTE 2 CHANGES THAT I'LL BE POSTING ON ANNOUNCEMENTS:

After careful consideration, I have decided to NOW BAN cross-trading for bots. This is due to many reasons:

-There are certain users that abuse this and gain gold rapidly due to their relationship with a certain bot.

-It encourages players that don't play AniGame to play it for the sake of grinding another bot; which serves no purpose.

-Linked onto the earlier point, there's been multiple people that dm me asking if they could reset their account due to the fact that they gave all their cards/gold to their friends when they didn't play AniGame, and now decide to play.

Auctions:

From now on, auctions will be monitored more strictly. To list an auction, there's a few rules:

-Auctions can have no extension of time, and must clearly list deadline
-Auctions must sell at whatever price it ends with
-Auctions are allowed to sell early if a user reaches a b/o price
-Auction buyers must buy at whatever price they listed at.

For those that don't follow the rules, @role will be applied for 24h for the first offense, and gradually to a permanent ban from markets as well as the server if abused frequently.

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I know about many of the few bugs that exist; especially those related to lag, and I'm working hard on resolving it.

Thank you for your patience, raid pass/2000g/20 stamina given after update.

Monday, July 27, 2020

2 updates

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Zenith (edited)

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@role Bot will be down for 5-15 minutes for card update.

NEW CARDS / LOCATIONS:

-Death Note, Assassination Classroom, Jojo, Gintama, Noragami, and No Game No Life cards have been added.

-Some Naruto and Kimetsu No Yaiba cards have been added.

Card Changes + Buffs

Yuzuru Otonashi - Buff
Trunks - Art Change + Buff
Ren Hakuryuu - Buff, skill changed to DEF version
Demiurge - Fire Type, Slight Buff
Yuki Nonaka - Slight Buff
Mako - Changed to Executioner, Slight Buff
Gokudera - Changed to Time Bomb, Slight Buff
Shizue - Slight Buff
Mio - Changed to Breaker
Chino - Slight Buff
Juvia - Slight Buff
Gray - Slight Buff
Feitan - Changed to Evasion, Slight Buff
Rin Okumura - Changed to Rejuvenation
Eugeo - Slight Buff
Squalo - Slight Buff
Elma - Changed to Time Attack, Slight Buff
Klein - Slight Buff
Shirou Emiya - Changed to Vengeance, Slight Buff
Chrome - Changed to Ground, Slight Buff
Wiz - Water Type, Slight Buff
Minako Aino - Slight Buff
Blair - Deals HP Time Attack
9S - Buff
Asta - Art Change, Slight Buff
Goro - Slight Buff
Lubbock - Grass Type, Changed to Lucky Coin, Slightly Buffed
Piccolo - Skill Change
Rize - Changed to Endurance
Unfortunately there were some changes that aren't listed here that I made.. I probably missed a few but this is probably most of it.

SKILL NERFS/BUFFS:

Protector (Nerf) - 45% DEF -> 35% DEF
Temporal Rewind (Buff) - Buffed Damage to equal heal amount. (Will keep an eye)
Trick Room (Buff) - It now scales with level.
Executioner (Buff) - 25% -> 27%
Amplifier (Buff) - 22% -> 23%
Lucky Coin (Buff) - 18 -> 20
Time Attack (Buff) - 25% -> 40%
Divine Blessing (Buff) -> 30% -> 45%

New locations have now been added.

OTHER SMALL CHANGES:

-Raid now show ID in lobby so you can kick by ID.
-Raid Changed from 4 hours to 5 hours per pass.
-Claim a max of 60 cards/h to deter botters.
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Zenith

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@role CARD UPDATE IN 4 HOURS - PLEASE GET READY AND STOP ALL RAIDS IF YOU DO NOT WANT TO LOSE PASSES -

This update also includes a TON of changes to cards - especially ones that aren't used as often. Lots of work went into this, so I'm sorry for the silence thus far

Tuesday, July 21, 2020

2 updates

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Zenith

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Also some adjustments on Raids - they now take passes on starting instead of joining and leaving - hopefully this means less bugs in regards to taking away raid passes.

Zenith (edited)

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@role [0.9.3.6]

SKILL BUFFS AND NERFS:

Trick Room (bug fix): It was actually 1.5 instead of 0.75 but no ones noticed for a long time... so now I buffed it back to swapping DEF/ATK of you and your opponent (1x).

Low Health (buff): Skills with low health (berserker, blood surge, etc) now activates at 0.40 instead of 0.35.

Regeneration (Buff): Regen increased from 6.5% HP per stack to 7.5% HP per stack.

Lucky Coin (Buff): Changed from 15 - 17 sided dice.

Time Bomb (text change / "buff"): Time bomb always activated in 2 turns (1 turn for planting, 1 turn for firing) instead of 3 total turns; adjusted text to match that.

Rejuvenation (Buff): Increased from 12-13% HP heal.

Character Changes:

Momo: Slight nerf on DEF to 100.

Edward: Slight buff to DEF

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Will make more adjustments to cards as time goes on.

Things on my watch list atm for balancing (NOT DONE - JUST MY THOUGHTS):
-ATK on skills changing from current ATK to base ATK (unaffected by modifiers - so no more 7k+ elemental strikes, will monitor this) as they already do true damage
-Protector nerfs, it's essentially amplifier x2 + rejuvenation x2 combined atm as a passive

Next major update will be on new locations and cards.

Saturday, July 18, 2020

1 update

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Zenith

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@role [0.9.3.7] Voting is fine; spawns have been refreshed.

OPTIMIZATIONS

Spent a pretty huge chunk of time today working on optimizations for the bot in terms of lag. Let me know if it still happens; unfortunately it was a bunch of minor details that I went to fix and I couldn't find anything huge so it still might be laggy, but generally from what I can see most of the issues are under control.

BATTLE

Said this in last patch but I had to make a few changes to revert it; so I would like to say this again; battles should work properly now in terms of skill order.

RAIDS

Still a reminder to use .rd refresh if something goes wrong (you get kicked out of lobby randomly, lobby doesn't load, etc). Also, if you don't do damage but the raid ends before 15mins, you still get rewards.

Also; sorry there was a 2 min bug where everyone did max damage - I forgot to revert this back while I was testing back to original damage.

EVENT TIME

With all the commotion with the bot, I'll be extending the event a bit to THURSDAY MORNING (5 days from now, meaning this event has lasted for ~50% longer than intended). With all the free passes, you guys should be able to redeem and save up for more than enough 2B's and 9S.

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Thank you for letting me take my time solving the issues.
2 passes will be given after I post this.

Friday, July 17, 2020

2 updates

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Zenith (edited)

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Updated Cooldowns / and fixed up most battling skill issues for now. Battles now should be set in their ordering. Unfortunately it took a little bit too long to fix these so the bot reset will be in 2 hours from now.

Zenith

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@role UPDATE WILL BE IN ROUGHLY 3-4 HOURS. I WILL CLOSE OFF RAID SPAWNS IN AN HOUR - if you want to do any last minute raids, spawn it soon!

CLANS

Clan activity fixes. Clan activity now resets every Monday - just so you can keep track of it.

Cooldown

You can now add filters to .cd just like any other inventory command. E.g, .cd -n Gray -r common

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We've hit so many milestones recently and I thank everyone for it. Will make an announcement post later on sometime about it!

We've hit: 24m cards
10,000+ server members
55k players playing
10k+ total servers.

Thanks for everyones contributions!

Thursday, July 16, 2020

1 update

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Zenith

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@role added a new command - rd refresh if you happened to be "kicked" out of a raid through no means. Let me know if it helps solve some problems

Wednesday, July 15, 2020

7 updates

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Zenith

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Nevermind, apparently top.gg was just really slow and had nothing to do with my bot; it should work fine so I'll leave it alone

Zenith

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@role gonna restart bot in 3 hours - apparently daily doesnt work; don't recommend you guys using it. Will stop raid spawns so you guys don't lose passes accidentally.

Zenith

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@role Sorry for the hassle - gonna kill raids and work on it for a bit, please be patient - pass will be given after reset.

Not sure why it fails to work when it works fine on test bot, I guess it has something to do with volume of players :/

Once again, sorry about that - will just disable raids for now until I get things figured out.

Zenith

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Oh right I forgot to mention some other stuff, people that do not attack in raids do not gain any rewards now. Also; when lobby expires, the raid is forfeited and the tickets are returned to the users.

Zenith

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@role [0.9.3.4] Please do not vote/battle/raid in the next 5 minutes or so

Raid Passes:

After careful consideration, Raid Passes regeneration have been reduced from 6 hours to 4 hours. This means 4 raids per 24 hours with daily. Raid passes now cap at 10 instead of 6. Raid rewards have been very slightly reduced; gold is left unchanged.

HOWEVER, I'll monitor the regen rate of Raids and act accordingly. This might change in the future (for higher if needed.

Lottery can now drop Raid Passes.

Raid passes now show when the next raid pass is refilled.

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Attempted to fix up the bugs caused by Raids. Thank you all for your patience! It's only been 4 days since they were released and it's already becoming one of the main attraction. Let me know if any bugs still occur (there probably is).

Next few bug patches will be focused on battles and skill order.

Raid ticket will be given after update, as well as 1000g/10 stamina.

Zenith

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@role Update will be in 4-5 Hours - PLEASE PLAN ACCORDINGLY!

Raid Passes:

Recharges 1 per 4 hours. Raid passes can now be dropped from lottery at a very low chance.

Nier Redeem:

Changes from 6 fragments to 8 fragments to adjust for raid recharge change.

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Most of this update will be mainly centered around fixing raid bugs and keeping issues as minimal as possible.

Monday, July 13, 2020

3 updates

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Zenith (edited)

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Fixed bug where it wouldn't let you redeem with 6 raid passes.

Shop/claims no longer drop 9S / 2B.

Spawn timer reset.

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Might decide to increase Raid Pass regen tonight. However, like I stated, if I do decide to do so, rewards will be slightly lowered + nier fragment redemption will jump from 6 to 8.

Zenith (edited)

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@role [Card Update - Might take a bit longer, 10-15 minutes]

RAID EVENT SPECIFIC CARDS

2B and 9S joins the Aniverse! (Their names have been shortened to make it easier to search) Battle those specific raids by spawning them with .rd spspawn. You also get a Nier Fragment per Raid Boss defeated - get 6 and redeem a SR Automata (9S and 2B at random)! They both come with the same unique skill - Temporal Rewind. They both have separate timers - .rd spawn and .rd spspawn. You can use both. This event will last around a week, more details to follow later on.

Other Changes

Maria Naruse card art has been changed.

Wendy's type changed to Light - with elemental strike.

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Next few updates will be changes in cards, balance-wise, as well as new cards as my new main focus.

Zenith

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@role UPDATE WILL BE IN 4 - 5 HOURS FROM NOW. PLEASE PLAN ACCORDINGLY.

RAID

.rd energy command to show how much energy you have left.

.rd leave can now be used at anytime, even in the middle of the raid. You still lose tickets though, just prevents people from being trapped in 1.

Easy raids can no longer spawn SR/UR versions.

UR raids are now capped at level 1100, and SR raids are capped at level 1300.

RAID EVENT (with raid specific cards)

Will update this tonight.

CHANGES

Cocoa (Overall Buff): Adjustment to all stats.

1 Raid Pass is added in daily voting.

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Will add in more changes if I make more changes.