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New Event - Violet Evergarden

Published · UTC

Zenith

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New Event - Violet Evergarden

NOTE: THIS EVENT WILL START IN 5 DAYS - THE CARDS WILL BE RELEASED IN PACKS BUT THERE WILL BE NO SPSPAWNS NOR REDEEMS AT THE MOMENT.

This is because I do not want the bot to go over the ratelimit imposed by Discord, when there’s too many active commands going at once. Releasing both raid and new locations would be quite risky so I’ll be staggering the raid release date a bit later.

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Q+A, timelines and goals for AniGame
Events
Going forward, there will be more interactive and rewarding events; more will be explained once it releases (the current event is the same format as before). I'm kind of excited to test this out as soon as possible and I hope you guys will enjoy it as well.

Skins/Border Art/Gifs?:

Skins - It'll take some time to add them, as I need to find/hire artists to do skins specifically. For the default card art, if the original owner of the artwork contacts me and asks me to remove it, I will do so as soon as I can. However, for skins, removing and replacing the artwork defies the whole purpose of obtaining those skins in the first place - players would purchase skins for the sake of the art itself.

Border Art/Gifs: Not a top priority at the moment as I like to focus on gameplay more, but if heavily requested, I’ll see if I can work on this first. There’s some coding overhaul I have to do if I were to implement these.

New Gameplay Features (e.g, Tower/Dungeons/PvP/Clan Wars?):
I’ve talked about this a couple of times already, but the major issue I’m facing with adding new gameplay features is due to rate limits imposed by Discord. Discord has recently added buttons/slash commands that definitely helps, but unfortunately isn’t fully tested and implemented in my discord library (discord.py). Once they release a stable version, I can heavily start working on new gameplay features.