@role Few talent changes and bug fixes.
TALENT CHANGES
Amplifier (Adjustment, but I would say buff): Increase your ATK by 13% per allied familiar of the same type as the wielder. (Doubled if only 1 on your team, e.g, stage battles).
So for a UR amplifier; in 1v1s it would give 26%x2 = 52% increase, about a 2% increase from before.
However, for 3v3s, it goes from 26% to 78% increase, depending on how many types you have that are the same.
E.g, if you have Fire Amplifier with 1 Fire type on your team = 26% boost, 2 Fire types = 52% boost, 3 Fire types = 78% boost.
Mana Reaver (Adjustment/Buff):
Absorb up to 25% Mana from enemy familiars, and deal True damage equal to the Mana absorbed x10 (damage is further multiplied by number of enemy familiars).
It now absorbs based on a % of what they have - and damage is multiplied by 3 in 3v3s.
Misc + Fixes:
Mana Regen is slightly buffed.
Fixed issues with .tr view with evos not appearing properly.
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Unfortunately, it was like I suspected, and the raid energy/stam stop refilling is due to the AniGame host server running out of memory. This means I have to move to a bigger host server sometime later, hopefully this week. I'll probably be doing daily resets on the bot (downtime of 10 minutes or so / 24h) and hopefully that should solve everything.
1 pass + 2000g will be added to everyone.