@role [0.9.2.7] Please do not vote/battle [5 mins]
Some pretty major changes described in #channel . I recommend you look that up if you want to know the full story - but
**TL;DR - Gold is useless at the moment. Not much you need to spend with it, and not much you can do with it, so cards prices go up.**
**Changes - **Epic Pack best pack in terms of value (gets more SRs). even better than before. Legendary Pack grants higher chance of URs. Rare packs are slightly nerfed (10% -> 8% SR).
Evoing and Enhancing now costs gold. It's about 7k to max SR cards per card, and 18k to max out UR card. Evolving takes 10k per Evo for SR, takes 50k to Evo for UR.
**With current market prices, Epic Packs is definitely the best pack in terms of value.**
Claiming now has double chance of dropping SRs.
Gold should be more valuable in the mid-term future. SR price should decrease - UR price *might* increase. Especially with raid releasing, SR cards should feel less valuable.```
**__NERFS AND BUFFS__**:
**Saitama (Buff):** Changed skill to ATK ver of Double-Edged Strike, and heavily increased ATK and decreased other stats.
**Ulquiorra (Rework/Slight Nerf):** Shifted 8 ATK to 6 HP.
**Megumin (Slight Nerf):** 99 -> 97 ATK, 75 ->73 SPD.
**Tsuna (Slight Nerf):** 97 -> 95 ATK
**All Might (Slight Nerf):** 95 -> 94 ATK
**Alice (Slight Nerf):** 99 -> 98 DEF
**Genos (Buff)**: ATK buffed, DEF lowered
**Gajeel (Buff)**: ATK buffed, DEF lowered
**Yami (Buff)**: ATK buffed, SPD lowered
**All cards with Grievous Limiter are now ATK debuffs instead of DEF.**
**__MISC CHANGES__**:
Teams now show your combined "Power Level" while viewing. Gives you a good indication of what raids you will be able to face in the very near future.
Removed myself from all leaderboards. Clans/URs will not have me on top.
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Will keep an eye out on certain comps in 3v3. Raids should be here in 2 days.
2000g/20 stamina given after update.