Skip to content

[VER 0.9.1.3] 2020-06-17 [Don't vote/battle]

Published · UTC

Zenith

Permanent linkView on Discord

@role [VER 0.9.1.3] 2020-06-17 [Don't vote/battle]

BATTLE OVERHAUL

MOST of the changes are done INTERNALLY, within the code itself. Battle has been changed so I can extensively work on 3v3.

.battle is now the old .battle2, and .battle2 is the old battle. If you experience any bugs with .battle, PLEASE let me know! You can continue using .battle2 to battle if .battle bugs out.

However, there are some changes for mana gain:

-Mana is gained by: Attacking, being attacked, as well as a multiplier on Mana based on how low your health is. The lower your health is, the more mana you gain per hit.

-Hits will include damage skills in the future, but this hasn't been included in this update yet.

LOTS of cards and skills have been reworked. Sorry, but I don't have a concrete list of all the cards I've reworked because there was quite a bit, but most of them have been adjusted to fit their persona more.

SKILL ADJUSTMENTS

Most skills have been changed in accordance to how I think they'll work in 3v3. Skill adjustments will happen much more frequently as I work on the final touches of 3v3.

Precision (Buff):
Now your CRIT DMG increase scales with your rarity, and is now stackable.

Offensive Stance (Nerf): Changed DEF decreased 10% -> 15%.

Recoil (Buff):
Changed self-damage from 5% -> 3%.

Executioner (Nerf): Changed HP limit from 28% -> 25% to proc skill.

Underdog (Nerf):
Changed damage proc from 15% -> 14%.

Dominance (Nerf):
Changed damage proc from 18% -> 16%.

Trick Room (Nerf):
Instead of swapping, it equalizes your stats halfway.

[Example]
Enemy DEF = 150
Your DEF = 50

Trick Room -> Your DEF = 100, Enemy DEF = 100.

NEW CARDS AND SKILLS:

Please check them out!

New series:

Gochuumon Wa Usagi Desu Ka
Soul Eater
Code Geass
Ao No Exorcist
Kill La Kill
Tensei Shitara Slime Datta Ken

as well as some cards to older series.