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AniGame May 4th Update ✨

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AniGame May 4th Update ✨

⚔️ Raid + Talent Update

This update includes improved raid rewards, upgraded raid lobbies, anti-stall protection, AFK vote-kick fixes, minor QOL changes, and a few talent balance changes.

✨ Talent Updates

We understand that nerfs can be frustrating, especially when they affect cards or talents that players have invested time into and grown comfortable with. Some of these talents have been staples for a while, so we know changes to them can feel especially impactful.

Our goal with these adjustments is to encourage more talent diversity and prevent only a few talents from dominating most of the top-performing and most-played comps. Even with the nerfs, we still expect these talents to remain strong and commonly used.

There is still more work to be done, and we know that perfect balance is not always realistic. However, we strongly believe this is a step in the right direction. Moving forward, we want to become more comfortable with balancing the bot more actively instead of relying on long intervals between balance changes.

At the same time, we also want to respect community feedback and keep these talents enjoyable to play. To better balance player comfort, feedback, and overall game health, we’ve decided to slightly buff these talents so they feel better to use while still moving toward a healthier meta.

  • Celestial Blessing
  • Mana Regen from 16% to 18%.
  • Life Sap
  • Healing increased from 140% to 160% of damage dealt.
  • Time Bomb
  • Damage taken increase after explosion increased from 7% to 10%.
  • Time Bomb damage remains unaffected by damage caps.
  • Final Verdict
  • Verdict damage is now explicitly unaffected by damage caps.