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Tuesday, June 2, 2020

1 update

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Zenith (edited)

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@role [VER 0.8.9] 2020-06-02 [Please do not battle/vote for the next 10 minutes or so!]

CLANS
Clans have been changed to 100k to make (last patch actually). All existing clans before last patch have been given 300k extra gold.

Clan Shop costs reverted back to original prices:
SR: 30k -> 50k
UR: 200k -> 250k

DROP RATES

SRs buffed from 1/500 to 1/200.

BUFFS AND NERFS
Tanjiro - buffed DEF from 61 to 77.
Precision - buffed from 15% -> 16% for base CRIT.

MISC

Captchas now appear 1/50 instead of 1/80.

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3v3 and battle itself is in progress. Might be changing up quite a bit of skills in the future to match what I want - Balancing Strike will definitely face some kind of rework.

1 more day left in the event! Grab your jokers, and finish your fragments while you can!

20 stamina will be given after maintenance.

Friday, May 29, 2020

1 update

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Zenith (edited)

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@role [VER 0.8.9] 2020-05-28 [Please do not battle/vote for the next 10 minutes or so!]

NEW CARDS

New cards from Blood Lad have been added, with 2 new skills! Check them out in the anidex, .anidex -series blood lad

CARD CHANGES

Ren now deals Dark damage instead of Water damage in his skill to match his type.

Haruka (Sailor Uranus) now deals Grass damage instead of Electric damage in her skill to match her type.

Kuroko has her skill changed from Overload to Evasion.

Minato Uzumaki has been changed to Minato Namikaze.

Cards with the Underdog talent has their DEF and HP reversed. Reason is listed down below, due to Underdogs rework.

Minor text changes for grammar.

BUFFS AND NERFS

UNDERDOG REWORK - This skill now procs if you have a lower PERCENTAGE HP (%) than your opponent, not FLAT HP.

[Examples]
You - 1000/1000 HP, Enemy - 1500/1500 HP -> Does NOT work
You - 1400/1500 HP, Enemy 1000/1000 HP -> Skill works!

Because of this, Underdog works better under more HP / less DEF conditions, hence the switch.

Evasion buffed from 15%->16%.

1 MILLION CARDS EVENT - May 30th, 7:00 AM UTC

Thank you everyone for all your support! There will be a new LIMITED time event, to get the all new card, Ren Amamiya (Joker) from Persona 5! This card cannot be obtained through normal means, and can only be obtained the following ways:

.spbattle -> special battle for this event, please do .help spbattle for more information. IT HAS A CHANCE OF DROPPING UR AND SR ON BATTLE!
.spredeem -> Redeems a SR Joker for 200 Joker Fragments that you can collect from battling in the special stage.
.items -> Shows you all the amount of Joker Fragments collected.

THIS EVENT HAS A HARD DEADLINE - IT RUNS FROM May 30th, 7:00 AM UTC -> June 3rd, 7:00 UTC.

Thank you to everyone playing this game! It has grown, within 3 months, to being on the TOP page of the biggest discord bot listing server. That's pretty cool!

Thursday, May 28, 2020

1 update

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Zenith (edited)

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@role [VER 0.8.9] 2020-05-28 <Small Update>

NEW COMMANDS

.toggleclaim command - now you get to decide whether or not cards get deleted on claim! This is due to the fact that newer players might want the cards to stay in the chat instead of deleting it. I've set the default for images to STAY ON CLAIM for NEW SERVERS (e.g., they haven't added the bot yet to their server by the time I post this), and DELETE ON CLAIM for OLD SERVERS (e.g, every server that this bot has been added to before this announcement). This is because veteran players would rather have the cards be deleted on claim. You can change this at any time though, as you prefer!

.cooldown / .cd - Now it lists all the cards that are on timers!

TRADE TIMERS
Cooldown reduced from 24 hours to 20 hours.

SHOP CHANGES

Added timers to the shop! Now you know exactly when shop will refresh.

TIMER EXPLANATION

ALL timers run off per hour, at 0 minutes (for any time). This means that cooldowns for stuff like trade timers and daily timers ARE ALWAYS faster than what's listed. For example, if the time is 1:45, the cooldown for trading decreases by an hour at 2:00. Essentially, this means that your trading cd timer is only 19 hours and 15 minutes!

The closer you are to the next hour, the quicker it'll be.

MISC CHANGES

Added all the commands for server admins into a single category under Settings in the .help section.

Added permissions for the bot on server add.
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Thank you everyone for your tremendous support! We've just crossed 1 million total claimed cards! I'll be hosting a time-limited event that should be here in a few days! Look forward to it :>

Wednesday, May 27, 2020

1 update

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Zenith (edited)

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@role [VER 0.8.9] 2020-05-27 <Small Update>

NEW CHANGELOGS COMMAND

If you ever need a look at the most recent changes, .changelogs shows you the most recent 2 updates!

CARD TIMERS

Once trading a card, it'll have a 24 hour cooldown before it can be traded again. Might up this in the future. You can still trade whenever, just the card itself can't be traded within that time period. This is due to when clan wars releases - or any event really - where climbing fast is essential, borrowing and trading cards with friends will be a common tactic used to increase their position.

CLAN SHOP

Now shows the images of the cards. Might revamp this soon though.

NERFS AND BUFFS

Divine blessing reduced to 30%.
Bloodthirster went up from 20% -> 22% base lifesteal.
Blood Surge went up from 45% -> 50% base lifesteal.
Executioner went up from 25% -> 28% base HP.

MISC
Other minor changes.

Monday, May 25, 2020

2 updates

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Zenith

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@role Minor changes to clans:

-Clans now cost 400k gold to create, and start off with 400k gold in the clan instead of 500k.
-Clan upgrades reduced to 500k as starting price instead of 1 mil.
-Clan shop prices reduced.

Anyone that has made a clan or upgraded one will be refunded the difference in gold.

Zenith (edited)

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@role [VER 0.8.8] Please do not battle for the next 5 minutes.

CLANS

Clans have now been added! There's a lot of explaining to do, but I've put most of the explanations within the help command itself. So just do .help clan (or cl) for a list of clan features, and .help cl upgrade, for example, for the feature itself. Most of these should be pretty self-explanatory. Some basics about clans:

Each clan has a gold pool. Everyone in the clan can donate to it, using .cl donate <gold here> and you are rewarded Clan Rubies for the amount based on how much you donate. Clan gold is used to upgrade the clan for bigger bonuses.

Clan names CANNOT be changed after creation.

Buying in the .cl shop uses numbers instead of words. For example, you would say .cl buy 1 to buy the first item on the list.

.lb clan shows the clans with the highest overall level, which is all the upgrade levels combined.

Clans cost 750,000 Gold to create.

IMPORTANT NOTE: CLANS ARE TIED TO WHATEVER SERVER YOU MAKE IT ON! This means that every server can only have 1 clan, and your clan profile picture is based off of the server icon/image. Please make sure that the creation of the clan is where you would like your clan server to be!

.clan members shows an overview of every member in your clan, .cl donations shows you the donations of everyone, .cl activity shows you the activity of everyone.

Clan bonus stats show in .info in brackets for clarity.

BUFFS AND NERFS
-Precision buffed so the crit damage is increased to 2x.
-Buffs now last 4 turns instead of 3 turns -> this is a buff to divine blessing and regeneration.
-Regeneration buffed from 6% to 8% per turn heal.

MISC AND BUG FIXES
-Suzuya typo fixed
-Removed .code command
-Added a lot of help if you're confused about a command - just do .help <command here>, which will show you examples of how they work, as well as .help for an overview of commands.

Thursday, May 21, 2020

3 updates

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Zenith

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OH - Also, this was supposed to be in the next patch notes - but betting has been adjusted to 0.85 instead of 0.9. This is because there's something coming out that'll boost ur gold amount, and I don't want betting to go over 1 once that happens

Zenith (edited)

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Going to restart bot to make a minor patch - .tr add gold now adds the gold instead of replacing it. Scammers - looking at you DynamiteLarry187#3979 will be punished. You might also notice a new currency in your profile 👀

Zenith (edited)

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@role [VER 0.8.6] Please do not battle for the next 5 minutes.

FIGHT MODIFICATIONS

Adding something interesting to the PvP table - you can now bet others during a fight! Do .fight @user <gold here> to bet them an amount.

PLEASE NOTE: BECAUSE I NEED TO PREVENT ABUSE - FIGHTS THAT STOP HALF-WAY WILL NOT REWARD GOLD. If you're betting a high amount (over 10000), I recommend you FIGHTING IN THIS SERVER so I can award if you with it if you provide proof of fight failing. If it's below 10000 or the fight isn't in the server, I will not be reimbursing it.

TRADING MODIFICATIONS

You can now add multiple of the same cards if you want to add multiple specific cards! This is useful for trading fodder cards (cards that you want to enhance with) that the other player has. This works very similar to the massenh command!

[Example] .tr add cards -name Hei -r uncommon, rare (adds all cards that are named Hei, with that are uncommon and rare). Note: If you don't put a rarity parameter, it will automatically put all commons and uncommons within the trade.

.tr view now does not show levels. This is so you can properly view how many cards you have in each trade that are the same! You can still see the levels of the cards if you assign it normally using .tr add card instead of .tr add cards as it shows you the level as you add it.

BUFFS AND NERFS

-Minor buffs to Naruto

BUG FIXES

-Fixed underdog, DEF-type Underdogs should now be working properly.

OTHER

-Captchas now shows a message if you have successfully completed it. Slightly increased captcha appearance rate.

-Give command now takes the user first! This is to be consistent with the .fight command. So, now it is .give @user <amount>.

-Other minor changes

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1000 gold will be added to everyone after update is successfully complete.

👀

Tuesday, May 19, 2020

1 update

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Zenith (edited)

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@role [VER 0.8.5.8]

INVENTORY/ANIDEX REVAMP

Now Anidex/Inventory displays the element of the monster within the inventory itself!

BUG FIXES

Divine blessing fixed
Minor text fixes
Major Buffs to Yuzuru, minor buffs to Hatsune

And some other minor adjustments / bug fixes.

Captchas now only display numbers 2-9. This means no more 1s.

1000 gold will be rewarded to everyone after update is finished.

Saturday, May 16, 2020

2 updates

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Zenith (edited)

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@role [VER 0.8.5.3.1]

INVENTORY AND ANIDEX SORTING

Now anidex has all the things you can sort with in your inventory - you can search it up by talent, element, and series!

-t <talent here>
-e <element here>
-series <series here>

Also - because it makes life a lot easier, you can now do .inv -sort rarity without the number now! It defaults to 1 if you don't put anything.

BUG FIXES

Fixed breaker skill not working properly.

10 stamina will be given to everyone after update is done.

Zenith (edited)

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@role [VER 0.8.5.3] Update will be in 5-10 minutes, please do not battle during this time.

SIGN IN STREAKS
Now, you will gain rewards for signing in multiple days in a row (up to 7!). I've started everyone off at 3 because it wouldn't feel fair otherwise.

CAPTCHA UPDATE
This has already been rolled out earlier, but now captchas will only consist of 3 numbers (from 1 - 9), no more letters!

INVITE REWARDS

Now there are invite rewards for inviting your friends to join you within this AniGame journey!

Do:
.referral -> to see your invite code, and then type in
.referral <invite code here> or .referral <@user>
to insert someone else's invite code! Beware, you can only enter the invite code once, so use it wisely!

What you want to do, is to have others enter in your code (which will be your discord ID). You can check your own code with .referral. Once they enter in your code, you will get 2500 gold, as well as invite rewards if you hit the marks!

1 invite = 1 Rare Hatsune Miku
5 invites = 1 SR Hatsune
10 invites = 1 SR Hatsune
25 invites = 2 SR Hatune
50 invites = 1 UR Hatsune

You'll earn 2500 gold PER invite, as well as an event exclusive card - Hatsune Miku!

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As always, let me know if any bugs occur, I'll try and get to them as soon as possible. 15 stamina will be added to everyone once the update is complete.

Friday, May 15, 2020

3 updates

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Zenith (edited)

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Restarted bot - fixed some errors for members with more than 15 characters that are unable to fight and added 10 stamina to everyone

Zenith (edited)

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@role

[VER 0.8.5.2] Added 15 stamina to everyone after update.
.fight @user - You can now fight others using the fight command! It will take both of your selected cards and fight between them. This is just a 1v1 version of what the real fights would look like (PvP will be in 3v3 in the future) - no rewards will be given. This is just a for fun feature between friends (or enemies!). 

-Updated some skills (mostly the newer skills) and balanced them to make them more on an even playing level.

-Captchas are now in the game to prevent macro! These will only appear on claim commands, and will appear with a 1/100 spawn rate. This is to make the game more enjoyable for everyone without having botters/macroers that play the game. Let me know some feedback on this, whether it appears too frequently (or too less), I honestly don't think this is too much of a hassle (maybe 4 seconds of your time every 30 minutes or so), and would greatly improve this games integrity and honesty.

-Gambling limits are now upp-ed to 50,000 gold. 

-Shops now are daily refreshed with an order. It refreshes at around 12:00 AM EST every day (around, might take an hour from this time to update) in the order of LOCATIONS. So if the packs are showing cards from location 19, the next daily pack will be cards from location 20.

Wednesday, May 13, 2020

3 updates

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Zenith

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Sorry for the update, nerfed stages again - 19 and 17 are now swapped so 19 isn't as cancer anymore.

Tuesday, May 12, 2020

2 updates

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Zenith (edited)

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Some changes have also been applied to battling. Now stat boosters are amplified by base stats only, and no stats can go below 10% of their base stat. For example, Amplifier used to take 40% of their current attack, so it means that if their attack was already boosted by the amplifier from the last cast, it would take 40% of 140%. Now it just takes 40% of 100%, which is their base. This was a horrible explanation but I just wanted to get it done and over with. 

Also, buggy battles no longer take stamina, stamina is only charged after the battle is over.

Added 10 stamina to everyone.